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Re:How Google set a trap for Pwn2Own exploit team by cheald on Saturday March 10, 2012 @05:18PM (#3688867)
Audio is a big one. The HTML5 audio APIs just haven't caught up yet. Live video, as mentioned elsewhere, is big as well. The vast majority of web games are still Flash, as well. Even video delivery is more robust with flash than with HTML5 - ever tried doing a preroll on an HTML5 <video> tag? Notice that it basically...doesn't work?

Flash is certainly has less of a monopoly on "interactive web content" than it once did, but it still fills an extremely important and currently unreplacable role on the web. To be ringing its death toll just yet is premature.

Re:How Google set a trap for Pwn2Own exploit team by wahnfrieden on Saturday March 10, 2012 @06:09PM (#3688998)
Indeed, the audio tag is basically entirely broken and unusable in a general sense... Most comical is android supporting the tag but not any audio decoding codecs.