Re:1Sub.dev – A world where people pay for software
by vel0city on Wednesday July 26, 2023 @12:21PM
(#36880280)
> Real-world objects like these wear out
You just said "engineering". Bridges and roads are engineering as well buddy.
> Engineering projects usually have a finished state
This is the statement I'm addressing. And it's just not entirely accurate. Things change, assumptions get proven wrong, there's always a newer and better way to do something, etc.
Sure your widget was probably about as good as you could do at the time you first launched it, but several years later there's better components available. Or maybe a supplier stops making some part you were using. Or a few years later you start getting parts back failing early in their service life and need to make an update. What was once your finished state now isn't.
You just said "engineering". Bridges and roads are engineering as well buddy.
> Engineering projects usually have a finished state
This is the statement I'm addressing. And it's just not entirely accurate. Things change, assumptions get proven wrong, there's always a newer and better way to do something, etc.
Sure your widget was probably about as good as you could do at the time you first launched it, but several years later there's better components available. Or maybe a supplier stops making some part you were using. Or a few years later you start getting parts back failing early in their service life and need to make an update. What was once your finished state now isn't.