Re:Egregoria is a city simulation with high granularity (in ...
by steveklabnik on Sunday July 23, 2023 @12:30PM
(#36836882)
A game I'm playing recently started with AI generated art, then has their artists adjust it or re-do it later when they have time.
That is 2D though.
Re:Egregoria is a city simulation with high granularity (in ...
by irq-1 on Sunday July 23, 2023 @06:12PM
(#36840403)
Check out: https://github.com/nv-tlabs/GET3D
License looks open. Very demanding hardware requirements (8 A100s).
In practice however I didn't see any real good generated 3D asset for now. The problem is probably much harder as there are far more 2D assets than 3D, especially with PBR support.