In practice, it's a bit more complicated, because pixels can form a square wave without Gibb's phenomenon. Physically they're not points. And there are all kinds of biological factors in perception.
As for reference to neural networks, I'm not sure. They're used for superresolution (upscaling), but I haven't seen them used for downscaling. They could be in theory.
Just curious if this makes you think of similar things that might be equally interesting to think about (share?)
Thanks!
Using traditional FFT long waveforms introduced particular kinds of artifacts.
The 2000 JPG spec included the use of localised cosine wavelets .. just like trad. FFT (kind of) but scaled from one at origin to zero at a local radius to suppress the echoing artifacts.
The notion first (IIRC) appeared in the "infinitely scrollable" and "instantly loading" (at top level .. with infill as time passed) not-JPEG earth scale mapping images used by both LizardTech (DejaVu(?)) and ERMapper (ECW images) in the early 1990s.
The "google map style" applications kind of died on the vine for a bit after a series of dragged out patent arguments then came back in modified form.
https://en.wikipedia.org/wiki/LizardTech,_Inc._v._Earth_Reso....