Re:Imagination GPUs now support OpenGL 4.6
by Jasper_ on Thursday July 06, 2023 @03:33PM
(#36621540)
For small triangles, they use a software rasterizer into the V-buffer. Obviously for 1px triangles since they don't want to waste quad overdraw, but I think they found it's faster up to 12px/tri or so on AMD.
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