News for hackers. Stuff that matters.
Re:Behind the Pretty Frames: Diablo IV by ChrisClark on Wednesday June 28, 2023 @07:07PM (#36513935)
What are the seven currencies?

Also, I'm not sure the draw of a cosmetics only shop is that compelling. I haven't felt the need to buy a skin that doesn't do anything to gameplay.

Re:Behind the Pretty Frames: Diablo IV by nickthegreek on Wednesday June 28, 2023 @07:09PM (#36513953)
D4 barely has any, especially compared to Diablo Immortal. The game is actually pretty good at handing out resources that farming doesn’t really become an issue.
Re:Behind the Pretty Frames: Diablo IV by Dylan16807 on Thursday June 29, 2023 @12:31AM (#36516308)
> especially compared to Diablo Immortal

Which the company is and has been spending significant dev time on.

For a criticism like "everyone is busy working on X instead of good things", X doesn't have to be in the same game.

Re:Behind the Pretty Frames: Diablo IV by seanhunter on Thursday June 29, 2023 @12:46AM (#36516394)
True, but the idea that everyone at Blizzard is working on cash shop items for the mobile game rather than the AAA title just doesn't bear even the most basic of scrutiny though.
Re:Behind the Pretty Frames: Diablo IV by Dylan16807 on Thursday June 29, 2023 @01:28AM (#36516659)
The word "everyone" is obviously hyperbole. Both games have developers. But the idea that microtransaction cash influences the allocation of developers and artists is pretty reasonable.
Re:Behind the Pretty Frames: Diablo IV by seanhunter on Thursday June 29, 2023 @02:14AM (#36516974)
Yes that's reasonable but the idea that somehow people who aren't inside the sausage-making process can assume that the reason they don't like the "horse turning" animation in Diablo IV is that people were assigned to cash shop items in the mobile game is not reasonable.

It's entirely possible for example that they had plenty of animators and but ran out of time. Or they had animators and time but found that they had to compromise on some animations because there was too much going on on-screen and otherwise the frames would drop or the minimum spec would get uncomfortably high or whatever. There are any number of reasons that could be the cause here and we on teh outside have absolutely no way of knowing.

I hate what they did with diablo immortal as much as anyone but we don't know enough to say how that affected diablo IV if at all.

Re:Behind the Pretty Frames: Diablo IV by femiagbabiaka on Wednesday June 28, 2023 @11:25PM (#36515961)
Every Blizzard cash shop drifts towards selling player power eventually.