The real value proposition of GPT isn't that it can solve really hard problems. The value proposition is that it's about as capable as a junior engineer, except it can write code much faster than any junior engineer, so it can speed you along on the boilerplate-y parts of coding that otherwise would be a lot of manual effort. It's especially useful for things that feel "easy" but which I don't have the relevant domain expertise. For instance, the other day I needed to write a fairly trivial shell script to parse some JSON files. I never write shell scripts and I always forget the syntax, but GPT wrote it correctly on the first try. That probably saved me 20-30 minutes of googling for how to do things like read files, etc in shell scripts.
It’s useful for average things and concepts we might be unfamiliar with.
It’s of limited use, if not utterly useless, for most things a senior would have a hard time wrapping their head around.
And where it really shines, is when adapting an answer you’d otherwise look for on Google to your code, context, and constraints.
ChatGPT is not really equipped to do this level of code design because there are too many steps for it to handle at once. It can handle your instructions if it could first write a detailed design spec, then write code and unit tests, then run them, read the compiler output, and iteratively make changes.
IOW, this would require a purpose-built solution which uses ChatGPT's underlying engine to take your list of requirements and turn them into built and tested code.
There's no code design going on here. My solution was literally just going through like 100 StackOverflow answers & Microsoft's god-awful documentation to get the 50 lines of code that does what I need it to do.
In fact, this is precisely what I'd hope ChatGPT would be good for. Most of my final code is simply copy-pasted from SO/example repos/official docs. He's the correct function (comments added by me so I'll know wtf this is meant to do when I look at it again in 3 months).
fn get_context_path() -> Result<String, Error> {
unsafe {
// Init COM libraries in this thread
CoInitializeEx(Some(ptr::null()), COINIT_APARTMENTTHREADED | COINIT_DISABLE_OLE1DDE)?;
// CabinetWClass is the Explorer window class
let class = s!("CabinetWClass");
let topmost_explorer = FindWindowA(class, None);
let foreground_window = GetForegroundWindow();
// Breadcrumbs IFF topmost window is an explorer window
if topmost_explorer == foreground_window {
let windows: IShellWindows = CoCreateInstance(&ShellWindows, None, CLSCTX_LOCAL_SERVER)?;
let unk_enum = windows._NewEnum()?;
let enum_variant: IEnumVARIANT = unk_enum.cast::<IEnumVARIANT>()?;
// Iterate through all IShellWindows
loop {
let mut fetched = 0;
let mut var: [VARIANT; 1] = [VARIANT::default(); 1];
let hr = enum_variant.Next(&mut var, &mut fetched);
// No more windows?
if hr == S_FALSE || fetched == 0 {
break;
}
// Not an IDispatch interface?
if var[0].Anonymous.Anonymous.vt != VT_DISPATCH {
continue;
}
// We should be able to turn an IShellWindow into an IShellBrowser
let shell_browser: IShellBrowser = IUnknown_QueryService(
var[0]
.Anonymous
.Anonymous
.Anonymous
.pdispVal
.as_ref()
.unwrap(),
&SID_STopLevelBrowser,
)?;
let shell_window = shell_browser.GetWindow()?;
// NOTE: The window we're matching with is actually the shell's parent
// Given that windows can be tabbed, we want to make sure the parent is the top
if GetParent(shell_window) == topmost_explorer {
let shell_view = shell_browser.QueryActiveShellView()?;
// Do some COM finagling, including a QueryInterface cast,
// until we get the folder path we're looking at
let folder_view: IFolderView = shell_view.cast::<IFolderView>()?;
let folder: IPersistFolder2 = folder_view.GetFolder::<IPersistFolder2>()?;
let curr_folder = folder.GetCurFolder()?;
// NOTE: This fails on non SYSPATH paths (e.g. "Home" or "Recent")
let path = SHGetNameFromIDList(curr_folder, SIGDN_FILESYSPATH)?;
let result = path.to_string()?;
// To figure out what path we're on (e.g. what tab is active), we try to match the
// parent title with the folder
// FIXME: Unless using full paths as titles, we can have ambiguities here
let mut title: [u16; 512] = [0; 512];
let len = GetWindowTextW(topmost_explorer, &mut title);
let title = String::from_utf16_lossy(&title[..len as usize]);
// We found the proper tab (child)
if result.contains(&title) {
// Cleanup COM & return path result
CoUninitialize();
return Ok(result);
// Must be another one (or something went wrong)
} else {
continue;
}
}
}
}
// Cleanup COM & fallback to blank string
CoUninitialize();
return Ok(String::from(""));
}
}---
Sure, let's break down the problem:
1. Identify the topmost window: We can use the `winapi` crate in Rust to interact with the Windows API. The function `GetForegroundWindow` can be used to get a handle to the topmost window.
2. Check if the window is a Windows Explorer window: We can use the `GetClassNameW` function to get the class name of the window. If the window is a Windows Explorer window, the class name should be `CabinetWClass`.
3. Get the path of the active folder in the Windows Explorer window: This is a bit more complex. We can use the `SHGetPathFromIDListW` function from the Shell API to get the path from an item ID list. However, getting the item ID list for the active folder in a Windows Explorer window is not straightforward. We might need to use COM interfaces like `IShellWindows` to get the `IWebBrowserApp` for the window, and then use `IWebBrowserApp::LocationURL` to get the URL of the active folder.
4. Return the path as a string or a blank string: This is straightforward. We just need to convert the path to a string and return it, or return a blank string if the window is not a Windows Explorer window.
Here is a skeleton of the function in Rust:
```rust
extern crate winapi;
use std::ptr;
use std::ffi::OsString;
use std::os::windows::ffi::OsStringExt;
use winapi::um::winuser::{GetForegroundWindow,
GetClassNameW};
use winapi::um::shellapi::SHGetPathFromIDListW;
use winapi::shared::minwindef::MAX_PATH;
fn get_active_folder_path() -> String {
// Get the topmost window
let hwnd = unsafe { GetForegroundWindow() };
// Get the class name of the window
let mut class_name = vec![0u16; MAX_PATH + 1];
unsafe {
GetClassNameW(hwnd, class_name.as_mut_ptr(), class_name.len() as i32);
}
// Convert the class name to a string
let class_name = OsString::from_wide(&class_name)
.to_string_lossy()
.into_owned();
// Check if the window is a Windows Explorer window
if class_name.starts_with("CabinetWClass") {
// TODO: Get the item ID list for the active folder in the Windows Explorer window
// TODO: Use SHGetPathFromIDListW to get the path from the item ID list
// TODO: Convert the path to a string and return it
}
// If the window is not a Windows Explorer window, return a blank string
"".to_string()
}
```
Please note that this is a skeleton of the function and it's not complete. The part to get the item ID list for the active folder in a Windows Explorer window and get the path from the item ID list is complex and requires using COM interfaces, which is not straightforward in Rust. You might need to use a crate like `winrt` to interact with COM interfaces in Rust.---
It's not perfect at "zero-shot" answers but from my experience is very good when you work with it conversationally.
extern crate winapi;
use std::ptr::null_mut;
use winapi::shared::guiddef::{CLSID, IID};
use winapi::um::combaseapi::{CoInitialize, CoCreateInstance};
use winapi::um::shobjidl_core::CLSID_ShellWindows;
use winapi::um::winuser::GetForegroundWindow;
use winapi::Interface;
use winapi::shared::winerror::{HRESULT, SUCCEEDED};
use winapi::um::exdisp::IWebBrowser2;
use winapi::um::unknwnbase::IUnknown;
use winapi::um::oleidl::IDispatch;
use winapi::shared::wtypes::BSTR;
use winapi::um::winnt::LPCWSTR;
use winapi::shared::ntdef::VOID;
use std::ffi::OsString;
use std::os::windows::ffi::OsStringExt; // Helper function to convert a wide string to a Rust string
wide_to_string(wide: &[u16]) -> String {
OsString::from_wide(&wide)
.to_string_lossy()
.into_owned()
} // Helper function to convert BSTR to Rust String
fn bstr_to_string(bstr: BSTR) -> String {
unsafe {
let length = winapi::um::oleauto::SysStringLen(bstr) as usize;
let slice = std::slice::from_raw_parts(bstr, length);
wide_to_string(slice)
}
} fn main() {
unsafe {
// Initialize COM
let hr = CoInitialize(null_mut());
if SUCCEEDED(hr) {
let mut shell_windows_ptr: *mut IUnknown = null_mut();
let shell_windows_iid: IID = IShellWindows::uuidof();
let shell_windows_clsid: CLSID = CLSID_ShellWindows;
// Create IShellWindows instance
let hr = CoCreateInstance(
&shell_windows_clsid,
null_mut(),
winapi::um::combaseapi::CLSCTX_ALL,
&shell_windows_iid,
&mut shell_windows_ptr as *mut _ as _,
);
if SUCCEEDED(hr) {
let shell_windows_dispatch: &IDispatch = &*(shell_windows_ptr as *mut IDispatch);
let hwnd = GetForegroundWindow() as LPCWSTR;
// Get Item of IShellWindows
let mut result = null_mut();
let mut params = winapi::um::oaidl::DISPPARAMS {
cArgs: 1,
cNamedArgs: 0,
rgvarg: &mut winapi::um::oaidl::VARIANTARG {
n1: winapi::um::oaidl::VARIANTARG_0 {
n2: winapi::um::oaidl::VARIANTARG_0_0 {
vt: winapi::um::oaidl::VT_I4 as u16,
wReserved1: 0,
wReserved2: 0,
wReserved3: 0,
n3: winapi::um::oaidl::VARIANTARG_0_0_0 {
lVal: hwnd as _,
}
}
}
},
rgdispidNamedArgs: null_mut(),
};
shell_windows_dispatch.Invoke(
winapi::um::exdisp::DISPID_ISHELLWINDOWS_ITEM,
&winapi::shared::guiddef::IID_NULL,
winapi::um::winnls::LOCALE_USER_DEFAULT,
winapi::um::oaidl::DISPATCH_METHOD,
&mut params,
&mut result,
null_mut(),
null_mut(),
);
// Convert result to IWebBrowser2
let web_browser2: &IWebBrowser2 = &*(result.pdispVal as *mut IWebBrowser2);
// Get LocationURL property of IWebBrowser2
let mut location_url: BSTR = null_mut();
web_browser2.get_LocationURL(&mut location_url);
let path = bstr_to_string(location_url);
println!("Path: {}", path);
} else {
println!("Failed to create IShellWindows instance.");
}
} else {
println!("Failed to initialize COM.");
}
}
extern crate winapi;
use std::ptr::null_mut;
use winapi::shared::guiddef::{CLSID, IID};
use winapi::um::combaseapi::{CoInitialize, CoCreateInstance};
use winapi::um::shobjidl_core::CLSID_ShellWindows;
use winapi::um::winuser::GetForegroundWindow;
use winapi::Interface;
use winapi::shared::winerror::{HRESULT, SUCCEEDED};
use winapi::um::exdisp::IWebBrowser2;
use winapi::um::unknwnbase::IUnknown;
use winapi::um::oleidl::IDispatch;
use winapi::shared::wtypes::BSTR;
use winapi::um::winnt::LPCWSTR;
use winapi::shared::ntdef::VOID;
use std::ffi::OsString;
use std::os::windows::ffi::OsStringExt;// Helper function to convert a wide string to a Rust string fn wide_to_string(wide: &[u16]) -> String { OsString::from_wide(&wide) .to_string_lossy() .into_owned() }
// Helper function to convert BSTR to Rust String fn bstr_to_string(bstr: BSTR) -> String { unsafe { let length = winapi::um::oleauto::SysStringLen(bstr) as usize; let slice = std::slice::from_raw_parts(bstr, length); wide_to_string(slice) } }
fn main() { unsafe { // Initialize COM let hr = CoInitialize(null_mut());
if SUCCEEDED(hr) {
let mut shell_windows_ptr: *mut IUnknown = null_mut();
let shell_windows_iid: IID = IShellWindows::uuidof();
let shell_windows_clsid: CLSID = CLSID_ShellWindows;
// Create IShellWindows instance
let hr = CoCreateInstance(
&shell_windows_clsid,
null_mut(),
winapi::um::combaseapi::CLSCTX_ALL,
&shell_windows_iid,
&mut shell_windows_ptr as *mut _ as _,
);
if SUCCEEDED(hr) {
let shell_windows_dispatch: &IDispatch = &*(shell_windows_ptr as *mut IDispatch);
let hwnd = GetForegroundWindow() as LPCWSTR;
// Get Item of IShellWindows
let mut result = null_mut();
let mut params = winapi::um::oaidl::DISPPARAMS {
cArgs: 1,
cNamedArgs: 0,
rgvarg: &mut winapi::um::oaidl::VARIANTARG {
n1: winapi::um::oaidl::VARIANTARG_0 {
n2: winapi::um::oaidl::VARIANTARG_0_0 {
vt: winapi::um::oaidl::VT_I4 as u16,
wReserved1: 0,
wReserved2: 0,
wReserved3: 0,
n3: winapi::um::oaidl::VARIANTARG_0_0_0 {
lVal: hwnd as _,
}
}
}
},
rgdispidNamedArgs: null_mut(),
};
shell_windows_dispatch.Invoke(
winapi::um::exdisp::DISPID_ISHELLWINDOWS_ITEM,
&winapi::shared::guiddef::IID_NULL,
winapi::um::winnls::LOCALE_USER_DEFAULT,
winapi::um::oaidl::DISPATCH_METHOD,
&mut params,
&mut result,
null_mut(),
null_mut(),
);
// Convert result to IWebBrowser2
let web_browser2: &IWebBrowser2 = &*(result.pdispVal as *mut IWebBrowser2);
// Get LocationURL property of IWebBrowser2
let mut location_url: BSTR = null_mut();
web_browser2.get_LocationURL(&mut location_url);
let path = bstr_to_string(location_url);
println!("Path: {}", path);
} else {
println!("Failed to create IShellWindows instance.");
}
} else {
println!("Failed to initialize COM.");
}
}
}
}* Formatting a huge confusing blob of python code, markdown, and json into something readable.
* Writing "boring" python functions needed to interface with AWS DynamoDB & S3.
* Going from 0 -> 1 on a side project creating printable QR codes that redirect to custom links with logging. (Literally gave me picture perfect step by step instructions here, as if it was reading off the AWS UI. The sole issue I had it helped me troubleshoot).
* JS tutoring.
* Integrating an unfamiliar authentication provider with a web app. It gave me boilerplate code that needed like 1-2 tweaks to work perfectly.
* Long winded architectural discussion giving me ideas on where to take internal libraries.
Other than that, I've actually found that the github copilot CLI is a fantastic tool I've been turning to more and more. There are so many CLI tools that I kinda sorta remember the flags for, and now I no longer have to munge about looking things up. Just earlier I needed some test api key and I just said "!! generate a random api key", and it immediately came back with "openssl rand -base64 32". That works, and saved me time googling it.
Also, your prompt here is pretty weak. For something complex you need to be very specific and give it explicit instructions on how to reason through the problem, explain it's thinking, etc. I find the more context I provide in the prompt, the better it performs. In particular leveraging the system prompt makes a big difference.
So what is ML code generation useful for? Apart from helping on the Nth CRUD app someone's building, I just don't see it.