Re:Anybody ever interviewed at SpaceX before?
by comprev on Monday June 26, 2023 @07:43AM
(#36478447)
The highest pressure jobs are at the bottom of the sea
Re:Anybody ever interviewed at SpaceX before?
by b20000 on Monday June 26, 2023 @05:42PM
(#36486267)
boom crack
Re:Anybody ever interviewed at SpaceX before?
by thorin on Monday June 26, 2023 @08:17AM
(#36478726)
Usually anything cool pays less: Movies, Music, Video Games etc and space is in that category for some. Also you don't work there unless you really want to.
Re:Anybody ever interviewed at SpaceX before?
by wanderingmoose on Monday June 26, 2023 @01:50PM
(#36483209)
My first job was at Industrial Light and Magic during the first star wars prequels and paid $11/hr, with OT after 8 hours, so about $32k/yr. If you didn't like it, others were lined up around the block.
I wouldn't do that now, but at the time it was like getting paid to attend a university that was waaaay more interesting than my actual university. The company was still very bohemian and you had access to the people that wrote the book on digital and practical effects.
There can be huge value, especially for junior engineers in having certain companies on your resume. ILM opened up every single door of every VFX or animation house. I'm sure spaceX would have similar benefits.
You just need to make sure the benefit is worth your time.
Re:Anybody ever interviewed at SpaceX before?
by FreshStart on Monday June 26, 2023 @08:35AM
(#36478909)
But you can get the same bugfree system from a process and 3 subengineers.
Plus you can expand the thiefdom management cake.. And that is real growth..
you also have severe space and time restrictions, more than in a car or surgical robot.
no agile for sure. there's not much room for agility or changing requirements in space.