Re:Developer tools to create spatial experiences for Apple V...
by basisword on Wednesday June 21, 2023 @06:54PM
(#36425826)
It has a web browser. You can access anything you want via that, same as the phone.
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Re:Developer tools to create spatial experiences for Apple V...
by paxys on Wednesday June 21, 2023 @07:02PM
(#36425919)
Says who? Is Apple going to make the entire Vision SDK web compatible?
Re:Developer tools to create spatial experiences for Apple V...
by russelg on Wednesday June 21, 2023 @08:03PM
(#36426476)
Safari was shown in the demos.
Re:Developer tools to create spatial experiences for Apple V...
by PeterisP on Thursday June 22, 2023 @05:48AM
(#36429868)
The question isn't whether you can view the existing web content on the Vision Pro, the question is whether all of the Vision Pro SDK, sensors, and 3D functionality is exposed to the browser to enable VR-enabled webapps for the genres which Apple would disallow on their app store.
Re:Developer tools to create spatial experiences for Apple V...
by stemlord on Wednesday June 21, 2023 @07:44PM
(#36426329)
Neither a web browser, nor the iPhone are remotely comparable to a general purpose computer in terms of free use
Re:Developer tools to create spatial experiences for Apple V...
by ramesh31 on Wednesday June 21, 2023 @08:20PM
(#36426583)
I've never understood this criticism of iOS. It is a fully fledged general purpose operating system with bare metal access and ability to run anything that can be compiled. Sure you can't distribute apps that do whatever you want on the app store. But there is absolutely nothing about iOS that makes it any less of a general purpose computing platform than Windows or Linux.
Re:Developer tools to create spatial experiences for Apple V...
by linkjuice4all on Wednesday June 21, 2023 @10:08PM
(#36427210)
Many of us learned development by using a computer to program apps that then ran on that same computer.
As far as I’m aware you can’t do that with iOS devices (potentially including the AR ones).
Re:Developer tools to create spatial experiences for Apple V...
by ramesh31 on Thursday June 22, 2023 @01:12AM
(#36428216)
>As far as I’m aware you can’t do that with iOS devices (potentially including the AR ones).
Sure you can. You can fire up Xcode right now and build a self signed app to your phone with whatever the heck you want in it. Distributing that on the App Store is another story, but there's nothing stopping you from executing whatever arbitrary code you'd like on your own phone.
Re:Developer tools to create spatial experiences for Apple V...
by emberfiend on Friday June 23, 2023 @03:07AM
(#36443754)
This misses the "same computer" stipulation, no?
Re:Developer tools to create spatial experiences for Apple V...
by omnicognate on Thursday June 22, 2023 @01:36AM
(#36428350)
On iOS you don't have root. This prevents you doing many things with it, which is why jailbreaking exists. The fact that you can write an app and deploy it directly to a restricted number of devices for testing (if you're on the Apple Developer Program and own a Mac) doesn't change that.
Try altering the iOS home screen behaviour, directly accessing the filesystem, writing your own device driver or tweaking the kernel. You certainly don't have "bare metal access" except by voiding your warranty and risking bricking your device by jailbreaking it, if there even is a jailbreak exploit that currently works on your device.