Re:Developer tools to create spatial experiences for Apple V...
by EwanG on Wednesday June 21, 2023 @05:52PM
(#36425158)
The presumption, from an investing standpoint anyway, is that working on this version will give you a first mover advantage for a V2 in two years that will have slightly upgraded chips, similar display, and cost half as much.
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Re:Developer tools to create spatial experiences for Apple V...
by woeirua on Wednesday June 21, 2023 @06:04PM
(#36425308)
Half as much is still no where close to where they need to be to get mass market adoption.
Re:Developer tools to create spatial experiences for Apple V...
by katbyte on Wednesday June 21, 2023 @07:36PM
(#36426245)
Apple is selling iPhones for what, 1500? That’s nearly half 3500
Re:Developer tools to create spatial experiences for Apple V...
by BizarreByte on Thursday June 22, 2023 @04:54PM
(#36438827)
The average person is buying an iPhone under a 2-3 year contract. Most aren't being bought outright.
Re:Developer tools to create spatial experiences for Apple V...
by SirSourdough on Wednesday June 21, 2023 @09:24PM
(#36426988)
I don't really understand this assessment. Half as much is $1,750. That's really not much compared to what people are willing to pay for Apple devices. Basically the price point of an iPad Pro, and I think the potential of the Vision Pros is much higher than the potential of the iPad. It's just a matter of whether they can realize some commercial use-cases like with the iPad.
The Vision Pro is marketed as a device with the potential to replace or significantly augment a laptop and/or TV for a lot of users (I understand there are presently some asterisks needed there). And that's assuming no other novel, high value uses emerge.
Apple sells something like 7 million MacBooks per quarter. Many of them are well more than $2000. I don't think a $2,000 price point is a crazy barrier if the device is able to live up to what it could be.