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Re:Planescape: Torment pitch document (1997) [pdf] by User23 on Saturday June 17, 2023 @11:53AM (#36371292)
Disco Elysium, which I haven't gotten around to playing yet so I have no personal opinion, is the only contender I can think of.

The only other game I can think of with that level of narrative craft is the Marathon series, which isn't an RPG, but rather an FPS.

I'm kind of surprised Marathon 4 hasn't been kickstarted yet. There is definitely a whole lot of money on the table there, as the System Shock remake proves.

Re:Planescape: Torment pitch document (1997) [pdf] by throwaway173738 on Saturday June 17, 2023 @01:02PM (#36372057)
Having played both Disco Elysium and Planescape, this is very accurate. Depending on the choices you make you will find yourself with the same plot points accomplished in totally different ways in both games. And different choices will go off the rails too.
Re:Planescape: Torment pitch document (1997) [pdf] by ksaun on Saturday June 17, 2023 @01:23PM (#36372249)
(FWIW, the studio with which I'm affiliated (https://digimancygames.com) is focused on narrative-driven CRPGs in the vein of games like PS:T and Disco Elysium. We have assembled three of the Disco Elysium writers and other talent in this space. We have an internal project, but are seeking publishing partners or investors.)
Re:Planescape: Torment pitch document (1997) [pdf] by intelVISA on Saturday June 17, 2023 @09:03PM (#36376326)
Interesting, I wish you well as we sorely need more RPGs in that vein... are you writing an engine in-house?
Re:Planescape: Torment pitch document (1997) [pdf] by ksaun on Saturday June 17, 2023 @09:40PM (#36376523)
Thanks. :) Gosh, no. (Too much additional work for the benefit, for us.) We've used Unity, but we expect to transition to Unreal in the future as Unity's direction in recent years unfortunately has been ominous.
Re:Planescape: Torment pitch document (1997) [pdf] by chpatrick on Saturday June 17, 2023 @02:51PM (#36373249)
Disco Elysium is probably the best game I've ever played but I couldn't get into Planescape Torment.
Re:Planescape: Torment pitch document (1997) [pdf] by waveBidder on Saturday June 17, 2023 @04:22PM (#36374170)
I would love a modern recreation of planescape torment. the story seems excellent but I bounced off the actual experience of the game
Re:Planescape: Torment pitch document (1997) [pdf] by danielheath on Saturday June 17, 2023 @06:52PM (#36375569)
Even as someone who played it when it was a few years old, it’s challenging to replay today. Definitely deserves a refresh.
Re:Planescape: Torment pitch document (1997) [pdf] by chc4 on Saturday June 17, 2023 @05:27PM (#36374813)
Bungie announced a new Marathon game a few weeks ago, in case you didn't know. It's going to be an extraction shooter (a la Escape from Tarkov) and not singleplayer FPS, though.
Re:Planescape: Torment pitch document (1997) [pdf] by danielheath on Saturday June 17, 2023 @06:52PM (#36375570)
Tides of Torment, perhaps?
Re:Planescape: Torment pitch document (1997) [pdf] by delecti on Saturday June 17, 2023 @08:02PM (#36376006)
Do you mean the spiritual successor "Torment: Tides of Numenera"?

I thought it was very good, but also seemed to be trying too hard to do "torment again" and IMO felt rather forced in the process. Also, I find the Ninth World setting to be a bit too deliberately odd, whereas Planescape feels more naturally odd. I'm also looking at PST with huge nostalgia goggles (first played it in my early teens), but played TToN around age 30, so it's far from a fair comparison.