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Re:Quake's lightning gun bug explained by HeckFeck on Thursday June 15, 2023 @06:41AM (#36338608)
> the leaked wipEout source code

That's really cool, will you share your efforts anywhere? Love a bit of anti-gravity racing myself. I recommend you listen to the OST whilst coding it for maximum immersion.

Re:Quake's lightning gun bug explained by phoboslab on Thursday June 15, 2023 @07:32AM (#36338974)
The unlicensed source makes this difficult. My current plan is to trim the game to a demo with one race track, compile it to WASM, put it on my website and get Sony's attention (maybe through Nightdive Studios?) for a proper re-release.

In the likely event that this fails, I'll just YOLO it and put it on Github. After all, Sony didn't care that I published[1] all of wipEout's assets seven years ago.

[1] https://phoboslab.org/wipeout/

Re:Quake's lightning gun bug explained by HeckFeck on Friday June 16, 2023 @04:53AM (#36353492)
That's class! Would you object if I typed up a quick review and listed it on my Well Made Web gallery? I'd slot it in under Artistic https://wmw.thran.uk/artistic/index.html