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Re:Quake's lightning gun bug explained by ThatPlayer on Thursday June 15, 2023 @04:32AM (#36337809)
I'm pretty sure it was just a browser plugin. So probably native code unlike nowadays when you can get proper 3D with WebGL.
Re:Quake's lightning gun bug explained by beebeepka on Thursday June 15, 2023 @04:41AM (#36337855)
Yes, it was a plug-in. The game was released simultaneously too early for WebAssembly, and too late for the masses who might have liked it