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Re:SimulaVR's Reaction to Apple by SkyPuncher on Wednesday June 14, 2023 @11:32AM (#36327494)
With the direction they're taking all of the "Continuity" stuff, I suspect the line won't really matter in the future.

You'll work near to your laptop. Programs will run directly on the laptop, but the windows (not the entire desktop) will stream to the headset. Vision Pro will manage "the space" and your laptop/desktop will run the heavy lifting.

Re:SimulaVR's Reaction to Apple by eddieroger on Wednesday June 14, 2023 @11:45AM (#36327689)
Yeah, that's the answer I expected, too, particularly based on Apple's video of the MacBook going black and the desktop moving to the headset. They already have the ability to broadcast a display (not even the primary) to an iPad or AppleTV, so surely the Vision Pro can receive that broadcast as well, and now you've got 1-or-many desktop windows in addition to whatever native apps exist.
Re:SimulaVR's Reaction to Apple by phire on Wednesday June 14, 2023 @11:47AM (#36327738)
But why not just do it on device?

The CPU in Vision Pro is more than powerful enough for most tasks; It's the exact same CPU that Apple are shipping in many of their laptops.

With the continuity workflow, I'll always need bring both my headset and my laptop with me if I might want to do anything beyond what the headset can do by itself. I'm also concerned about the additional latency that continuity will probably introduce.

Yes, continuity is a useful feature for when I'm doing stuff that does actually need the extra processing power of a proper workstation, but it shouldn't be the only solution.

(The cynical part of me is pretty sure it know the answer. Apple wants a locked down ecosystem just like they have on the ipad and iphone)

Re:SimulaVR's Reaction to Apple by SkyPuncher on Wednesday June 14, 2023 @12:01PM (#36327929)
Vision Pro is powerful enough for "phone" or "tablet" type tasks, but I don't think it's powerful enough for actual work.

Development, Design, Video Editing, etc, etc still require additional capacity than what the Vision Pro is offering.

Re:SimulaVR's Reaction to Apple by spacedcowboy on Wednesday June 14, 2023 @12:39PM (#36328540)
It has an M2, dude. It's plenty powerful for "actual work".
Re:SimulaVR's Reaction to Apple by SkyPuncher on Wednesday June 14, 2023 @01:26PM (#36329315)
The M2 is a category of chip, not a specific model.

They'll likely need to put something comparable to the iPad M2 in there to manage heat. That iPad M2 has about 1/3 the performance of my MBP M2.

Add in the fact that you're rendering a spatial world and you quickly have a lot of resources tied up.

Re:SimulaVR's Reaction to Apple by edmundsauto on Wednesday June 14, 2023 @07:49PM (#36334513)
I think only 16Gb of RAM, though. And it needs a chunk of that to run the OS and “finder”.

I also think that if this were a feasible use case, apple would promote it. They are clearly positioning this headset as adjacent to the dev space, based on price and how they previewed it. And Apple is one of those companies that if you find yourself swimming upstream against how they want you to use it… it might be reason to find a different platform.

Re:SimulaVR's Reaction to Apple by spacedcowboy on Thursday June 15, 2023 @12:35PM (#36343060)
They do, though. There's an app-store icon right in the video. That very much implies it'll be downloading and running apps locally.
Re:SimulaVR's Reaction to Apple by RandallBrown on Wednesday June 14, 2023 @12:27PM (#36328343)
The Vision Pro has the same processor as my MacBook Pro. It will be able to handle most of that stuff just fine as long as the apps are built for the interface.
Re:SimulaVR's Reaction to Apple by SkyPuncher on Wednesday June 14, 2023 @01:32PM (#36329408)
The M2 is a lineup of chips with a range of specs (much like i3, i5, i7, i9 lineups). The M2 that powers the iPad is 1/3 the performance of the M2 in my MBP. I suspect the Vision Pro's M2 will be somewhere in the middle to manage heat and battery life. While the Vision Pro M2 can technically "run it", it will still run faster on a dedicated external machine that can handle the heat and power better.

Add in the need to render a very large virtual space and you end up with a lot of capacity being used by default. That's likely fine for "iPad like tasks" (web-browsing, email, messaging), but it seems insufficient for anything requiring processing or memory.

Re:SimulaVR's Reaction to Apple by phire on Wednesday June 14, 2023 @02:24PM (#36330295)
I'm not sure where you are getting your 1/3 numbers from as the M2 in the iPad scores pretty close in benchmarks to the M2 in the 13" macbook pro. [1] vs [2].

It's not a family. It's the exact same physical chip. You can also check Apple's technical specs too. They are both listed as "8-core CPU with four performance cores and four efficiency cores".

The only real difference between the ipad, macbook air and 13" macbook pro is the cooling solution. The ipad is fanless and the macbook pro has a fan. If you had a longer-running benchmark, or a sustained workload you would see a larger difference, but not that large.

[1] https://browser.geekbench.com/v6/cpu/1591299

[2] https://browser.geekbench.com/v6/cpu/1594101