Re:Aspect-Oriented Programming
by Traubenfuchs on Wednesday June 14, 2023 @02:48AM
(#36322316)
I'd expect any non trivial (like changing color/size) interaction involves custom coding of a wholly new, invisible item as in "if player has item 300 and item 278, make them inactive and give him secret item 1200".
[ Parent
| on HN ]
Re:Aspect-Oriented Programming
by barbariangrunge on Wednesday June 14, 2023 @09:42AM
(#36325795)
Based on a link somebody else posted, that may be right. The number of combinations is so large though. It must have been exhausting
Re:Aspect-Oriented Programming
by Traubenfuchs on Wednesday June 14, 2023 @12:34PM
(#36328473)
As Binding of Isaac is a money printing machine, it was definitely worth it.