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Re:Aspect-Oriented Programming by Traubenfuchs on Wednesday June 14, 2023 @02:48AM (#36322316)
I'd expect any non trivial (like changing color/size) interaction involves custom coding of a wholly new, invisible item as in "if player has item 300 and item 278, make them inactive and give him secret item 1200".
Re:Aspect-Oriented Programming by barbariangrunge on Wednesday June 14, 2023 @09:42AM (#36325795)
Based on a link somebody else posted, that may be right. The number of combinations is so large though. It must have been exhausting
Re:Aspect-Oriented Programming by Traubenfuchs on Wednesday June 14, 2023 @12:34PM (#36328473)
As Binding of Isaac is a money printing machine, it was definitely worth it.