Re:13yearold spent $64k of her parents'money on mobile games...
by rentalord on Friday June 09, 2023 @09:22AM
(#36257451)
Sure I mean it would be better if the entirety of online transactions was different. Could be vastly improved. That’s not how it is today though.
Re:13yearold spent $64k of her parents'money on mobile games...
by mcv on Friday June 09, 2023 @09:28AM
(#36257524)
It's how most of my online transactions are. When I buy online, I'm redirected to my bank's website to authorize the transaction. That's exactly how I want it. Only Google and Amazon and a few others require less secure transactions for some reason. I don't like that.
Re:13yearold spent $64k of her parents'money on mobile games...
by rentalord on Friday June 09, 2023 @09:55AM
(#36257854)
Most of your EU/NL transactions perhaps. None of your US transactions. It’s shitty but it’s true.
Re:13yearold spent $64k of her parents'money on mobile games...
by mcv on Friday June 09, 2023 @10:03AM
(#36257959)
To my big frustration, yes. I'd like international payments to use a similar system. It's why I don't buy from Amazon and avoid other webshops that don't support this. Fortunately Steam and GOG.com do. As do all the Dutch webshops. But Lego.com unfortunately does not.
I'm not hostile, I'm just explaining that playing a game is not the same thing as authorizing a financial transaction. I don't understand why you insist that they are.
An online financial transaction should at the very least require a password or pin code. Preferably a redirect to my bank where I authorize the transaction through my bank's authorization mechanism (which uses 2FA). I go out of my way to disable everything that doesn't do that, including pin-less NFC payments on my bank card. At the time, I'd also set Google Play Store to always require a password (which should really be the default), and yet it executed a payment without it.
To suggest that a simple button click in a game played by children should be enough to access my money is ridiculous.