News for hackers. Stuff that matters.
Re:The paper that came up with Apple Vision Pro's outward-fa... by AndrewKemendo on Thursday June 08, 2023 @01:41PM (#36245706)
Off the top of my head:

1. Field of view is limited to existing optics miniaturization

2. Subtractive shading (rendering black) might not be solvable

3. Variable focus objects in the same scene requires projecting n>2 significantly different wavefronts - not solved how to do this with a single vibrating element

Re:The paper that came up with Apple Vision Pro's outward-fa... by pornel on Thursday June 08, 2023 @02:10PM (#36246175)
Do you know why an LCD panel can't be used to block light?
Re:The paper that came up with Apple Vision Pro's outward-fa... by Filligree on Thursday June 08, 2023 @02:39PM (#36246577)
Which pixels need to be darkened to shade off an object depends on the distance to that object, and will also block the light coming from other objects at other distances. It's very inconvenient.
Re:The paper that came up with Apple Vision Pro's outward-fa... by Tarragon on Thursday June 08, 2023 @03:54PM (#36247828)
The LCD panel is too close and out of focus.

For example, close one eye and hold the tip of a pen about an inch in front the other and you'll see that it doesn't actually block any of the world.

Re:The paper that came up with Apple Vision Pro's outward-fa... by moron4hire on Thursday June 08, 2023 @05:08PM (#36249092)
The Magic Leap 2 does. It works ok. It's not as completely useless as armchair quarterbacks on line would have you believe. But it's also not the greatest thing. Objects are a little fuzzy around the edges and friend on the accuracy of the object surface detection. So moving objects can lag.