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Re:DirectX 12 Support on macOS by veave on Wednesday June 07, 2023 @07:24AM (#36225486)
This is not really important since Metal is Apple-exclusive, right? It's not like it can be used on Linux
Re:DirectX 12 Support on macOS by rollcat on Wednesday June 07, 2023 @08:12AM (#36225812)
It's still not a great thing to do. Apple used to contribute a lot more, even if some of their stuff was exclusive to their platform. https://opensource.apple.com
Re:DirectX 12 Support on macOS by sbuk on Wednesday June 07, 2023 @08:56AM (#36226204)
That's largely down to GPL3, unfortunately.
Re:DirectX 12 Support on macOS by dwaite on Thursday June 08, 2023 @05:38AM (#36239293)
They can’t really do anything because of the massive liabilities GPL v3 opens them up to.

My understanding; the license won’t allow them to settle if a third party seeks patent licensing from them over shipped GPL code - they have to ensure everyone using any derivative of the upstreamed code is also covered by that patent license.

Re:DirectX 12 Support on macOS by pzo on Wednesday June 07, 2023 @08:17AM (#36225850)
But it would be useful for OSS to do translation from Metal to DirectX - Apple probasbly doesn't want that.