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Re:100% Open Source CS:Go by sylware on Saturday June 03, 2023 @10:45AM (#36177094)
And cs2 is about to be released. Funny timing.

You could dev a PC AAA game and released it only for elf/linux. It is so easy to install free mainstream elf/linux distros, ppl will probably do it to play that big PC AAA game.

Re:100% Open Source CS:Go by jablala on Saturday June 03, 2023 @11:13AM (#36177300)
Probably a good thing as from my understanding there is an uncertainty whether a version of CSGO will exist. For example there are some old patch versions available from circa ~2013 which are still playable.

Not sure if that will be possible after the move to CS2. You would think so, but at the very least, "Kisak-Strike: Gentoo Offensive" will exist.

Re:100% Open Source CS:Go by saratogacx on Saturday June 03, 2023 @02:47PM (#36179392)
I'm not sure I understand this point. Can't you still play CS:Source and CS 1.6? Why wouldn't CS:Go keep operating. It may not get as many content updates but the core game should be able to keep going as long as Valve keeps the game servers running.
Re:100% Open Source CS:Go by piperswe on Saturday June 03, 2023 @06:07PM (#36180993)
Considering that Counter-Strike 2's beta is being distributed as a private DLC for CS:GO [1], it's possible that CS 2 will entirely replace CS:GO.

[1]: https://steamdb.info/app/2279720/

Re:100% Open Source CS:Go by dollarlord on Sunday June 04, 2023 @06:17PM (#36190115)
the source engine is horrible for making games. There are basically zero examples of a decent game made with it. Except Apex Legends, it was a herculean effort, and it still sucks. You inherit a ton of exploits and bugs(apex came out and you could do a 2005-era speedhack). Netvars are still bad. I almost guarantee they will not do another game in source.

idtech still towers over the source engine for any real "small" projects. The community support + license + codebase is just so much better.

The only reason to use source is if you are a superfan who wants to make derivative stinky cut-content projects, and VR ports. Otherwise, you're just enslaving yourself to the valve megacorp(unless you can afford an apex-style deal).

Re:100% Open Source CS:Go by ohgodplsno on Monday June 05, 2023 @03:01AM (#36193308)
>idtech still towers over the source engine for any real "small" projects. The community support + license + codebase is just so much better.

idtech... 4 ? How badly do you hate your job that you agree to put up with this piece of shit ? Even pulling out Godot would be less crappy and have more support than an engine targeting DX9 and OpenGL released in 2002. idtech 4 is barely better than _goldsrc_. Some things ought to die, and idtech 4 is better suited to a museum than any real game these days. The lack of any useful and modern tools should already be a screaming red flag.