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Re:SimCity 4, the greatest citybuilder of all time, was rele... by shrimp_emoji on Tuesday May 23, 2023 @10:17AM (#36044679)
The "best (according to me)" games are still 2D or 2.5D:

Roguelikes

Dwarf Fortress

Factorio

EU4

My theory is that deep gameplay and AAA 3D graphics are mutually exclusive because deep gameplay fundamentally requires "tile grids" of some kind, which don't lend themselves to AAA 3D graphics.

(Diablo 1 and 2 kind of railed against this by taking the approach, "Hey, what if we took a tile-based roguelike and rendered it in isometric 3Dsortof?" At the time, that isometric 3Dsortof was state of the art, I guess.)

Re:SimCity 4, the greatest citybuilder of all time, was rele... by badpun on Tuesday May 23, 2023 @11:51AM (#36046093)
I have very similar opinion. Presenting things in perspective projection (where things closer to you are taking up more space on screen, and are potentially obscuring things farther from you) is a very peculiar approach, applicable only to FPS and TPS games, where seeing things from the eye of the camera is actually the main gimmick. For some reason they are immensely popular, but they're only a tiny minority of available genres. For everything but FPS/TPS, an orthographic projection creates a much better view of what the heck is actually going on in the game, and thus leads to better gameplay.
Re:SimCity 4, the greatest citybuilder of all time, was rele... by sofixa on Tuesday May 23, 2023 @01:14PM (#36047459)
Depends on the genre. I think few people can seriously say Red Dead Redemption 2 doesn't have deep gameplay, and it is beautiful.
Re:SimCity 4, the greatest citybuilder of all time, was rele... by loweb1 on Tuesday May 23, 2023 @02:23PM (#36048622)
I tried RDR2 for an hour but I was completely bored the whole time. It felt like I was watching a movie that occasionally made me hit some buttons. Did not feel like a game to me at all.