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Re:Legend of Zelda game sells 10M copies in three days by system16 on Thursday May 18, 2023 @09:30AM (#35987611)
This is not my experience at all. I have noticed some FPS drops when using the 'ultrahand' to move many objects around, but other than that I've been pretty impressed with the performance.

It still blows my mind that I can walk for what seems like hours from one end of the map to the other while the weather and environment changes drastically and not experience any loading screens.

Re:Legend of Zelda game sells 10M copies in three days by gizmo686 on Thursday May 18, 2023 @10:53AM (#35988830)
From watching BoTW speedruns (which, I assume is the same engine), the game simply does not do loading screens in the overworld. If you move to quickly, you get to experience an area that is not fully loaded.

Having said that, looking at what it takes for speedrunners to accomplish that, you will likely never see even that in casual gameplay.