Re:The Staff Engineer's Path – Book Review
by sibeliuss on Wednesday May 17, 2023 @02:32PM
(#35979375)
This is the answer. There's certainly ridiculous talent (especially with ideas), but in my experience it always comes down to stamina stretched through time. Cool things get built by people that stick it out, and recruit others to do the same. And also know _exactly_ when to exit to pursue something new (but that's a different subject).
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Re:The Staff Engineer's Path – Book Review
by tltimeline2 on Wednesday May 17, 2023 @04:56PM
(#35981171)
Interesting, is the ability to know when to exit a prerequisite? I would think there's a distribution between those you spoke of and some that just picked one thing and went forever.
Re:The Staff Engineer's Path – Book Review
by sibeliuss on Thursday May 18, 2023 @01:14AM
(#35984336)
Well what I mean is there's an ability to see precisely when just enough is done -- no more, no less -- before one can hand things over and exit with sanity and / or dignity. It goes hand in hand. Many work very hard and quit before _the_ critical thing is done, which in a sense forfeits all prior work; others continue working and working and burn out. The best understand something about timing, almost in an intuitive sense. I've seen it again and again, and it's impressive.
Some people can build incredibly cool things in two weeks. It's not about stamina really. They typically outsource stamina to senior devs for future iterations and they move onto new more interesting things to create, and senior devs hate them for that ("you did all the cool, we do all the ugly"). But without them nothing of value would be built.