Re:EU antitrust regulators clear $69B Microsoft, Activision ...
by ralfn on Tuesday May 16, 2023 @02:19PM
(#35965642)
I suspect it is similar to how Netflix does it.
Reward producers: - that produces the first thing that makes an inactive customer active again - that produce something that is consumed by those who don't consume much else on the platform - that complements existing content rather than being more of the same
However it's less about producers being rewarded for their success. Especially if the content is developed in-house and the decision is driven by market research.
It's easy to be saturated within a genre. Most games take quite a while to finish. If people stop playing on your service it's not because they finished all the games there. It's because they are bored with the offering, i.e. the diversity of the offering.
I'm curious how that could work. Because if it's a subscription then how do they pay back the creators? Is some portion based on play time? If so I can see that actually funneling more money up to the well known games and less to indies.