News for hackers. Stuff that matters.
Re:Google makes its text-to-music AI public by hammyhavoc on Friday May 12, 2023 @07:22PM (#35923759)
n+1. #indiedev is full of extremely passionate people who want it exactly their way down to the pixel and every note of music. To write off the entire non-AAA space as only wanting to write shovelware even as a first game is laughable.

Having worked on a few games doing music, the devs were super passionate about a quality product, frequently over-engineering, and when then-available bog-standard audio middleware didn't do the procedural mixing we wanted, wrote a custom system just to get it spot-on.

I also know a few major AAA legends who went indie who won't publish shite.

Equally, if the original commenter is happy with x being good enough then that's valid. Maybe the game isn't for you?

Keep in mind my initial reply was directly replying to the "What happens if you've built the next hollow knight" in your post. The implication is if you're at such a level you can do that, you very likely aren't going to settle for your music letting you down, which is arguably the other 50% of what a modern game is against the visuals.

Re:Google makes its text-to-music AI public by LegitShady on Saturday May 13, 2023 @12:16AM (#35925449)
>To write off the entire non-AAA space as only wanting to write shovelware even as a first game is laughable.

Clearly I'm not - as I mention hollow knight.

>Equally, if the original commenter is happy with x being good enough then that's valid. Maybe the game isn't for you?

Clearly it isn't for me, as I'd have to listen to the above sort of garbage music and would hate the time spent, regardless of the game itself.

> The implication of my first reply is if you're at such a level you can do that

There are lots of people who have great ideas and even iterations on a game that isn't there yet, but who fail in graphics, audio, and overall design because they underestimate how important those are to user experience.

I would never say "I'm so glad I have access to copilot, now I can make a game with next to zero effort" but the guy I replied to thinks he can get a score worthy of being in a game from a machine learning model.

The easy part overrides everything and we get (or are going to get) huge collections of shovelware from people who see how easy it is to produce.