[1] https://tinkerdifferent.com/threads/study-group-0-getting-yo... [2] https://github.com/autc04/Retro68
System 7 is an interesting beast in terms of the era it spans. On one end, we have the Mac Plus from 1986 with its 9" screen and 68000 @ 8 MHz. It can run System 7. And then there's 200 MHz PPC machines with PCI and Ethernet and 64 MB of RAM and all that, which can also run System 7.
It's a lot more flexible than CP/M, that's for sure. It's surprising how far it stretches to the current day, without snapping. For example, at least time I played around with it in emulation, it was quite happy to drive my dual 1920 x 1080 displays in 32 bit colour. Sure, it'd be hard to find a '90s era card that could actually output that in a real Mac back then, but the OS has no problem with such resolutions, or multiple displays.
I used them in Power Macintosh 9600s running (IIRC) System 7.6.
ATI never released a 64MB Mac version of the card — I bought the PC version, desoldered and replaced the flash chip with one large enough for the Mac-compatible firmware, and reflashed them.
System 7.5/7.6 have similar flexibility. It’d run on a lot of 68k Macs, and it’ll just as happily run on that 200Mhz PPC Mac you mentioned after it’s had a 400Mhz+ G3/G4 upgrade card installed (System 7 might able to do this too but I’m not certain). Of course this CPUs are bottlenecked by the bus speeds of that hardware, but the gap between the power available and power required without virtualization/emulation is kind of wild.
I don't recall the resolution, but there was a weekend where I was able to play around in a lab with several Mac IIfx machines. I was able to get one machine with a full set of video cards and arrange the monitors in 5 of 8 faces octagon and play a flight simulator where it could map different monitors to different viewing angles. So I had the front view, front angles, and shoulder views. It handled it with no apparent problems.
One of the machines that my father used was a IIfx that had a 32 bit color primary monitor, and then a 2 page 16 gray scale (that thing was monstrous) and a 1 page 16 gray scale monitor to either side.
https://lowendmac.com/1989/macintosh-two-page-monochrome-dis...
He even made a version control system for the Mac called Amend, and a website to share Amend repositories, called AmendHub!
I'm also working on my Mac Plus under System 6, but I haven't finished any projects that I could share.
Glad to see new programs being released for System 6!
https://i.imgur.com/s8Zk7on.jpg
The similarity is pretty amazing.
https://www.highcaffeinecontent.com/blog/20150124-MPW,-Carbo...
Was this done on real hardware? Are folks developing within simulators? Just curious what the Classic development experience is like today.
Sometimes I muse it might be fun to dabble, but then I look at that 9" screen and go "Um, nah."
For example, many folks do CP/M development, but almost none of them do it actually on a CP/M machine. I think that's similar for many retro projects.