No, it's not. This is the actual quote from the report:
> In terms of latency, some providers noted that they have already successfully streamed graphically complex games, such as CoD, with good results in terms of gameplay.
Which is accurate, e.g. Doom Eternal.
> XCloud is not available in most markets that Gamepass is present.
It's available in the UK, which is the domain of the CMA. Any other country is irrelevant to the discussion.
> In relation to cloud gaming services, we found that Microsoft already has a strong position. It owns a popular gaming platform (Xbox and a large portfolio of games), the leading PC operating system (Windows), and a global cloud computing infrastructure (Azure and Xbox Cloud Gaming), giving it important advantages in running a cloud gaming service. With an estimated 60-70% market share in global cloud gaming services, it is already much stronger than its rivals.
The CMA operates in the UK.
Both statements are true, yet you are suggesting that together they are not?
Also, could you name a single cloud gaming company holding a larger market share in the UK, than Microsoft?
"With an estimated 60-70% market share in global cloud gaming services, it is already much stronger than its rivals"
GLOBAL.
https://assets.publishing.service.gov.uk/media/644939aa529ed...
I'm sorry but no, this not correct. XCloud is not available in most markets that Gamepass is present.