snowski3
> In relation to cloud gaming services, we found that Microsoft already has a strong position. It owns a popular gaming platform (Xbox and a large portfolio of games), the leading PC operating system (Windows), and a global cloud computing infrastructure (Azure and Xbox Cloud Gaming), giving it important advantages in running a cloud gaming service. With an estimated 60-70% market share in global cloud gaming services, it is already much stronger than its rivals.
"With an estimated 60-70% market share in global cloud gaming services, it is already much stronger than its rivals"
GLOBAL.
https://assets.publishing.service.gov.uk/media/644939aa529ed...
I'm sorry but no, this not correct. XCloud is not available in most markets that Gamepass is present.
They make other bizarre claims like apparently everyone that subscribes to xbox game pass does so for cloud gaming. Cloud gaming isn't even offered in most markets. There is no way people are subscribing to game pass for cloud gaming, its not even good.
Its obvious to anyone with a brain that peer-to-peer is the way forward with game streaming because it solves the latency problems.