So let's say 250k cloud gaming, meanwhile "gaming" as a whole is like bilions of users
Thus this Cloud gaming is basically non-existent.
Only Xbox Cloud Gaming reportedly had 10+ million users in 2022; meanwhile GeForce Now reportedly had 20+ million in 2022.
I do not get the hate/dismissiveness coming out of a position of total lack of even the faintest idea about cloud gaming.
> 110k subscribers months after the service shut down. That's not "almost nobody" on the dead service
It is approximately close to zero. Especially considering that subscribers != active users (not even close).
How many of those 110k reddit users are/were actual Stadia subscribers though?
Just because someone subscribes to a subreddit, doesn't mean they are now, or were ever subscribed to the actual product.
It's a market. Google bungling Stadia doesn't make it any less of a market, or we wouldn't be seeing Microsoft, Nvidia and Amazon (to a much lesser extent) pouring money into it.
Regardless of your bubble, lots of people use cloud gaming services. There is no way to have concrete numbers, but the Stadia subreddit still has 110k subscribers months after the service shut down. That's not "almost nobody" on the dead service.