Re:We're building a browser when it's supposed to be impossible
by account42 on Wednesday April 12, 2023 @03:31AM
(#35536161)
It's also a great approach to port games - replace all platform-specific code with assert(false) until it compiles and then fix the asserts as you encounter them until everything works.
I did this with the CPU for my GameBoy emulator: I picked a game I wanted to work and just kept implementing opcodes each time it crashed with an “opcode not implemented” error.