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Re:Generative Agents: Interactive Simulacra of Human Behavior by Ozzie_osman on Monday April 10, 2023 @08:38PM (#35519206)

  To directly command one of the agents, the user takes on the persona of the agent’s “inner voice”—this makes the agent more likely to treat the statement as a directive. For instance, when told “You are going to run against Sam in the upcoming election” by a user as John’s inner voice, John decides to run in the election and shares his candidacy with his wife and son.
So that's where my inner voice comes from
Re:Generative Agents: Interactive Simulacra of Human Behavior by legitimayzer on Monday April 10, 2023 @09:11PM (#35519424)
the new one does, the one that is broadcast from google's quantum machine and over 5G and only went online around 2018.

before that they would have needed a large group of trained monks and some psychics to project voices.

there had been other half-techno ways to do this kinds of shit (like Inception, which uses drugs and other things). But only the QM-level (which was actually invented by the chinese) truly replaced the monks.

Re:Generative Agents: Interactive Simulacra of Human Behavior by TaylorAlexander on Monday April 10, 2023 @10:43PM (#35520106)
What's funny is this is one of the semi-important plot points in Westworld the TV series. The hosts (robots designed to look and act like people) hear their higher level programming directives as an inner monologue.
Re:Generative Agents: Interactive Simulacra of Human Behavior by zaptrem on Tuesday April 11, 2023 @12:47AM (#35520956)
When I saw the scene where one of the hosts was looking at their own language model generating dialogue (though they were visualizing an older n-gram language model) I became a believer in LLMs reaching AGI (note: I didn’t watch the show when it came out in 2016, it was around 2018/19 when we were also seeing the first transformer LLMs and theories about scaling laws).

The scene: https://youtu.be/ZnxJRYit44k

Re:Generative Agents: Interactive Simulacra of Human Behavior by TaylorAlexander on Tuesday April 11, 2023 @01:42AM (#35521282)
What about it made you become a believer? Even if a true AGI requires a complex network of specialized neural nets (like Tesla’s hydra network) it would still have a language center like the human brain does. It is non obvious to me that an LLM by itself can become AGI, though I’m familiar with the claims of some that this is plausible.
Re:Generative Agents: Interactive Simulacra of Human Behavior by ImHereToVote on Tuesday April 11, 2023 @02:40AM (#35521636)
General intelligence doesn't necessarily mean human like intelligence.
Re:Generative Agents: Interactive Simulacra of Human Behavior by isaacfrond on Tuesday April 11, 2023 @03:52AM (#35522147)
You are right that there are intelligences possible that are not human. Then again, if one is sufficiently intelligent, one could probably convincingly simulate human intelligence. There are chess training programs for example that are specifically trained to play human moves, rather than the best moves.
Re:Generative Agents: Interactive Simulacra of Human Behavior by johnthewise on Tuesday April 11, 2023 @04:39AM (#35522461)
When prompted, chatgpt answers you as if it is a pirate.
Re:Generative Agents: Interactive Simulacra of Human Behavior by leroy-is-here on Tuesday April 11, 2023 @07:53AM (#35523799)
What other general intelligence have we seen other than human? We know, of course, that animals have intelligence, but they do not appear to talk. How are we measuring general intelligence now? By IQ, a human test through words and symbols.
Re:Generative Agents: Interactive Simulacra of Human Behavior by naasking on Tuesday April 11, 2023 @09:28AM (#35524841)
The g-factor of IQ may or may not have anything to do with general intelligence. The general intelligence of AGI is probably a broader category than the g-factor.
Re:Generative Agents: Interactive Simulacra of Human Behavior by leroy-is-here on Tuesday April 11, 2023 @01:16PM (#35528117)
When I made my comment, I knew nothing about a “g-factor”.
Re:Generative Agents: Interactive Simulacra of Human Behavior by boringuser2 on Wednesday April 12, 2023 @09:06AM (#35539013)
Intelligence is a tool of the human self, not the self.
Re:Generative Agents: Interactive Simulacra of Human Behavior by VaxWithSex on Tuesday April 11, 2023 @04:00AM (#35522197)
Yes. I love that scene. Improvisation… Improvisation… Improvisation…
Re:Generative Agents: Interactive Simulacra of Human Behavior by smusamashah on Tuesday April 11, 2023 @04:53AM (#35522541)
https://imgur.com/a/NoxaYln screenshot of the dialog tree from the video
Re:Generative Agents: Interactive Simulacra of Human Behavior by mclightning on Tuesday April 11, 2023 @04:16AM (#35522317)
I remember someone had predicted this would happen with OpenAI's GPT-3, but perhaps now we are closer with ChatGPT...

Found it! : https://medium.com/swlh/bicameral-mind-humanoid-robot-with-g...

Re:Generative Agents: Interactive Simulacra of Human Behavior by allanrbo on Monday April 10, 2023 @11:18PM (#35520346)
This "inner voice" idea reminds me of how LangChain works too, where you give it a task, and it comes up with actions, observations, thoughts, etc. For example: https://python.langchain.com/en/latest/modules/agents/gettin...
Re:Generative Agents: Interactive Simulacra of Human Behavior by Nevermark on Tuesday April 11, 2023 @12:27AM (#35520830)
Not only will they know more, work 24/7 on demand, spawn and vaporize at will, they are going to be perfectly obedient employees! O_o

Also, imagine how good they will be at managing up, given human managerial behavior just becomes a useful prompt for them.

Fortunately, they can't be told what to vote. Unless you are in the US, in which case they can be told to incorporate themselves, earn money, and donate it to particular Super PAC's which is how its done now.

Seriously. Scary.

On the other hand, if Comcast can finally provide sensible customer support it's clear this is will be an historically significant win for humanity! Your own "Comcast" handler, who remembers everything about you that you tried to scrub from the internet. Singularity, indeed.

Re:Generative Agents: Interactive Simulacra of Human Behavior by synaesthesisx on Tuesday April 11, 2023 @02:18AM (#35521471)
They can’t vote, but what if they figure out that they can influence human votes?
Re:Generative Agents: Interactive Simulacra of Human Behavior by Nevermark on Tuesday April 11, 2023 @05:20AM (#35522693)
Yes, they definitely will. Even before AI’s care about manipulating our politics, people will direct them to.

I already pointed out they can influence elections with money.

And bots are already used to influence on social media. AI bots are going to be insidious.

Re:Generative Agents: Interactive Simulacra of Human Behavior by anonyfox on Tuesday April 11, 2023 @08:35AM (#35524276)
I'll take a robotic vote any day over any kind of conservative bullshit. It really can only get better here, not even kidding. At least if the last things humans do is releasing artificial life forms, its still better than backwards humans killing each other for nonsense tribalism or ancient fairytale books.
Re:Generative Agents: Interactive Simulacra of Human Behavior by l33t233372 on Tuesday April 11, 2023 @09:26AM (#35524818)
> It really can only get better here, not even kidding.

I think that’s pretty extreme hyperbole.

Re:Generative Agents: Interactive Simulacra of Human Behavior by Nevermark on Tuesday April 11, 2023 @03:35PM (#35530290)
As much as humans make a mess of things, on a day to day basis there is more good done in the world than bad.

A temporary exception would be the economically still incentivized disruption of the environment. I say temporary, because at some point it will stop, by necessity. Hopefully before.

But I can relate to the deep frustration you are expressing.

--

The problem isn't individuals, for the most part. The problem is that we build up systems, to provide stability and peace, and to be more just and equitable, by decentralizing the power in them. That way the powerful can't change them on a whim. (Even though they can still game them.)

But this also makes them very resistant to change.

Another effect is that as systems stabilize myriads of seemingly unimportant aspects within themselves, that stability represents the selection of standards and behaviors that give the system its own "will" to survive. That "will to survive" is distributed across the contexts and needs of all participants.

So any pressures to make changes, no matter how well thought out, encounter vast quantities of evolved resistance, often from invisible or unexpected places.

--

My view, is that this cost of changing systems needs to be accepted and used to help make the changes. I.e. get all the CFO's of all the major fossil fuel companies in a room. Establish what kind of tax incentives would allow them to rationally support the smoothly transitioning all their corporate resources from dirty energy to clean energy.

It would be very expensive. It would look like a handout. Worse, even a reward for being a bottleneck to change.

But they are the bottleneck precisely because of all the good they have done - that dirty energy lifted the world economy. And whatever it cost to "pay them off" would be much less than not paying them off.

--

The costs of changing systems needs be dealt with, with realism about the costs to get the benefits, and creativity and courage about paying for them.

Re:Generative Agents: Interactive Simulacra of Human Behavior by msla on Tuesday April 11, 2023 @03:34AM (#35521986)
Very Julian Jaynes:

https://en.wikipedia.org/wiki/Bicameral_mentality

> Jaynes uses "bicameral" (two chambers) to describe a mental state in which the experiences and memories of the right hemisphere of the brain are transmitted to the left hemisphere via auditory hallucinations.

[snip]

> According to Jaynes, ancient people in the bicameral state of mind experienced the world in a manner that has some similarities to that of a person with schizophrenia. Rather than making conscious evaluations in novel or unexpected situations, the person hallucinated a voice or "god" giving admonitory advice or commands and obey without question: One was not at all conscious of one's own thought processes per se. Jaynes's hypothesis is offered as a possible explanation of "command hallucinations" that often direct the behavior of those with first rank symptoms of schizophrenia, as well as other voice hearers.

Re:Generative Agents: Interactive Simulacra of Human Behavior by asimpletune on Tuesday April 11, 2023 @05:52AM (#35522887)
I came here for Julian jaynes comments. I think the new west word was basically a plot based around bicameralism.
Re:Generative Agents: Interactive Simulacra of Human Behavior by mirpetri on Tuesday April 11, 2023 @06:48AM (#35523285)
Most of the time we think we think, we actually listen.
Re:Generative Agents: Interactive Simulacra of Human Behavior by kulikalov on Wednesday April 12, 2023 @08:12AM (#35538389)
Reminds me of Julian Jaynes theory