Re:Show HN: Yesterday I open sourced StratusGFX, a realtime ...
by ktstephano on Thursday March 30, 2023 @08:32PM
(#35380777)
Thanks! For resources the most helpful were the OpenGL Superbible, learnopengl.com, Foundations of Game Engine Development Volumes 1&2 and the 3D Graphics Rendering Cookbook. Then there were also a lot of web sources that were very helpful such as the Google Filament PBR paper and some realtime rendering presentations from other developers.
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