Re:Show HN: Yesterday I open sourced StratusGFX, a realtime ...
by grep_it on Thursday March 30, 2023 @10:13AM
(#35372995)
Thanks for sharing your work, this kind of stuff is awesome! What resources did you use and find to be the most helpful when learning about this?
[ Parent
| on HN ]
Re:Show HN: Yesterday I open sourced StratusGFX, a realtime ...
by ktstephano on Thursday March 30, 2023 @08:32PM
(#35380777)
Thanks! For resources the most helpful were the OpenGL Superbible, learnopengl.com, Foundations of Game Engine Development Volumes 1&2 and the 3D Graphics Rendering Cookbook. Then there were also a lot of web sources that were very helpful such as the Google Filament PBR paper and some realtime rendering presentations from other developers.