News for hackers. Stuff that matters.
Re:Hyundai Promises to Keep Buttons in Cars by avmich on Tuesday March 21, 2023 @08:42PM (#35255057)
For long time I wondered why UI in spacecrafts is so inconvenient. Apollo computer UI seems to be lacking. Soyuz UI, while seems to improve over years (ha, it would be strange, over so many years...), still looks clunky. And then - Crew Dragon comes with touch screens. Don't they understand it's a big step back? There are benefits of "fluid" interfaces, but where is the attention to important features, ability to use "main" tools without re-learning where they are and how they look like, while having the tactile feedback?
Re:Hyundai Promises to Keep Buttons in Cars by bmitc on Tuesday March 21, 2023 @09:28PM (#35255485)
I have been in the room, so to speak, when the design of a fusion reactor control room was being discussed. I feel the answer is simply: because engineers "design" these things.

I feel like the design of spaces is simply not considered very well if at all. I get the feeling that maybe aircraft do it best? Or at least that's the impression that I have had.

Re:Hyundai Promises to Keep Buttons in Cars by cidergal on Wednesday March 22, 2023 @01:35AM (#35257214)
Agreed. These systems tend to be designed by engineers without a lot of input from designers.
Re:Hyundai Promises to Keep Buttons in Cars by anon7725 on Wednesday March 22, 2023 @03:09AM (#35257780)
Did engineers really design the touch screens on Dragon? I feel like those were in the first mock-ups that came out. I assumed that it was just a “concept car” type detail and they would have MFDs in the real spacecraft.

Touchscreens seem like a very marketing/design feature.

Re:Hyundai Promises to Keep Buttons in Cars by ironmagma on Tuesday March 21, 2023 @09:24PM (#35255455)
The Space Shuttle has some of the most advanced-looking UI I’ve ever seen. It’s a shame there isn’t more information about it.
Re:Hyundai Promises to Keep Buttons in Cars by fomine3 on Tuesday March 21, 2023 @10:51PM (#35256203)
I don't know much but driving spaceship won't need to watch outside continuously so touchscreen may make sense than car driving
Re:Hyundai Promises to Keep Buttons in Cars by avmich on Tuesday March 21, 2023 @11:53PM (#35256610)
The idea of tactile feedback is that you can look at one place - like a screen, which gives you information in ideally most convenient way - while, without looking, operate buttons, knobs, levers etc., at the same time.

If you have, for example, a screen which shows you docking crosses in the center of the picture and control buttons on the periphery of the picture, you still need to move your focus from the view to controls to operate them. This is a simplified example, just to illustrate my point.

Re:Hyundai Promises to Keep Buttons in Cars by otherme123 on Wednesday March 22, 2023 @04:23AM (#35258262)
This can be seen in plane cookpits, where a lot of things are migrating from physical buttons to the screens. But there are still a lot of knobs, buttons, levers...

Cockpit of an Airbus A380: https://i.stack.imgur.com/rLdZ3.jpg

The key seems to be to move the info to a screen, but still control the screen with physical buttons and not touching the screen. E.g. move the status display of the A/C to the central screen, but turn a knob to adjust the temperature.

Re:Hyundai Promises to Keep Buttons in Cars by midoridensha on Thursday March 23, 2023 @04:46AM (#35271928)
One big difference is that spacecraft crews actually train on their craft, just like aircraft pilots, and extensively. So they know what all the controls are for, what they do, what to do in an emergency, etc. When a pilot wants to fly a different model of airplane, they have to be retrained (or cross-trained rather) on that model, since the controls and procedures may be different.

For some strange reason, people expect to just jump in the driver's seat of a car and drive away with zero training.