Re:Leveraging Rust and the GPU to render user interfaces at ...
by meindnoch on Thursday March 09, 2023 @09:37AM
(#35081593)
CoreGraphics doesn't use Metal. You're confusing it with CoreAnimation.
Re:Leveraging Rust and the GPU to render user interfaces at ...
by kridsdale1 on Thursday March 09, 2023 @09:45AM
(#35081685)
I concur.
Re:Leveraging Rust and the GPU to render user interfaces at ...
by fxtentacle on Thursday March 09, 2023 @12:54PM
(#35084277)
JUCE has a CoreGraphicsMetalLayerRenderer which I understood as using Metal to render CoreGraphics paths.
https://github.com/juce-framework/JUCE/blob/4e68af7fde8a0a64...
Also, you can use OpenGL for GUI compositing, too, not only as a 3D context.