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Re:Leveraging Rust and the GPU to render user interfaces at ... by ohgodplsno on Thursday March 09, 2023 @08:07AM (#35080787)
As for text rendering, Slug [0] has existed for much more than ten years, and is pretty much the gold standard for GPU text rendering.

[0] https://sluglibrary.com/

Re:Leveraging Rust and the GPU to render user interfaces at ... by bobajeff on Thursday March 09, 2023 @09:11AM (#35081312)
Thanks, I'm reading the paper* linked to on that site explaining the technique used in the library. It's encouraging me more to pursue implementing a 2D render on the GPU. I'm also inspired by a recent talk about gkurve**.

* https://jcgt.org/published/0006/02/02/

** https://m.youtube.com/watch?v=QTybQ-5MlrE

Re:Leveraging Rust and the GPU to render user interfaces at ... by ohgodplsno on Thursday March 09, 2023 @09:19AM (#35081402)
Do note that as far as I know, this technique is patent-encumbered, at least in the US.
Re:Leveraging Rust and the GPU to render user interfaces at ... by bobajeff on Thursday March 09, 2023 @09:43AM (#35081666)
Thanks. I wonder what the patents cover. With all the work going into 2D rendering on the GPU I'd imagine others discovering similar methods.