Re:Ask YC: Feedback on our new app.
by teej on Friday October 31, 2008 @06:36AM
(#349835)
I'm curious - at what MAU level will the game "break even"?
[ Parent
| on HN ]
Re:Ask YC: Feedback on our new app.
by mattmaroon on Friday October 31, 2008 @09:25PM
(#350500)
What do you mean by that?
Monthly active users, what level do you need to reach to meet your revenue goals, if you have any. You don't have to answer, I'm more interested to know how you've thought about it.
Re:Ask YC: Feedback on our new app.
by mattmaroon on Saturday November 01, 2008 @03:57AM
(#350623)
Oh, I don't really know. It's too soon to tell what expenses will be like for it, but they should be pretty low, and I think that if the game becomes popular we can monetize fairly well. I've heard some revenue numbers typical for a game that make me think 100k of them would be pretty profitable.