Re:What's new in C# for Godot 4.0
by miohtama on Sunday February 26, 2023 @11:55AM
(#34947017)
Note that the article mentions ahead-of-time compilation and binary size trimming as one of the explicit goals of this version.
[ Parent
| on HN ]
Re:What's new in C# for Godot 4.0
by NoahKAndrews on Sunday February 26, 2023 @02:12PM
(#34948380)
Specifically if you're using .NET, that wouldn't apply to GDScript the same way.