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Re:What's new in C# for Godot 4.0 by miohtama on Sunday February 26, 2023 @11:55AM (#34947017)
Note that the article mentions ahead-of-time compilation and binary size trimming as one of the explicit goals of this version.
Re:What's new in C# for Godot 4.0 by NoahKAndrews on Sunday February 26, 2023 @02:12PM (#34948380)
Specifically if you're using .NET, that wouldn't apply to GDScript the same way.