Re:Show HN: I wrote a tool in Rust for tracking all allocati...
by stevefan1999 on Wednesday February 15, 2023 @09:09PM
(#34814053)
For real time I mean it will not severely slows down a game from 120fps to 40fps, this kind of real time
With allocscope, you do get a callstack for the allocations which leak, though.