Re:What is .NET, and why should you choose it?
by runevault on Tuesday February 14, 2023 @01:22PM
(#34793627)
What are you using for rendering out of curiosity? Doing it raw? Vulcan? DirectX? OGL?
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Re:What is .NET, and why should you choose it?
by bob1029 on Tuesday February 14, 2023 @01:32PM
(#34793816)
Raw. Software only. Pixel shading is done in code with methods defined per scene object. The delivery to eyeballs is via streaming images to browser over web socket. Absolutely no GPU is required (this is a central design objective).