Business idea: If there was a single corporate intermediatory who would handle all this sitting somewhere we could create a supply agreement with and funnel the cash through to the right people we could probably deal with it. We currently do this via AWS marketplace regularly so we don't have to deal with the paperwork.
Isn't that what tidelift [1] is doing?
That is totally worth day 10% of the value of the product!
It won't work: this company will eventually crank up their fees to 30+% of the value.
A lot of software/B2B sales are procured through a channel whose primary purpose is an existing business relationship with the company you're trying to sell to.
They take a % as a transaction fee. Anywhere from 10-30%, depending.
They exist. They suck, they all suck... and I say this as a vendor "procured" by these companies.
It's a necessary evil, one that's ripe for disruption.
> Business idea: If there was a single corporate intermediatory who would handle all this sitting somewhere we could create a supply agreement with and funnel the cash through to the right people we could probably deal with it.
Isn't that exactly what Github does through its Sponsors program? I think I only handle two endpoints these days: Github Sponsors and Clojurists Together. Github works very well, and they will even fold/consolidate new sponsorships into your existing invoices as you add them over time.
I don't think "overhead" is a valid excuse anymore.
I'm sure it's not the only reason to choose open-source tech.
At least with open-source projects you can read, patch, clone or fork the source
If GitHub actually helped developers make money this would be a different story. Sponsorships are a tipjar, it's not a sustainable path, it's not a form of employment. Grants, same thing, waste of time. We need the ability for developers to put a Pay but on their repositories. This is not about optional sponsorship. This is about paying to download the code, paying for use after a certain point. This is about putting a real number on the value of software. It only works when you define the economic model. If each Dev has yo setup their own website, integrate payments, do sales, etc its a struggle. GitHub is a big enough distribution channel where they could actually streamline this, App Store style. I know they have a marketplace but realistically who's using it?
I really don't understand. GitHub does help developers make money. Sponsorships are subscriptions, not one-time tips. If you can get 20 companies to pitch in with, say, $250/month, you begin to look at a sustainable living. From a company point of view, paying, say, $1000/month for four most-used pieces of software that the company depends on, is still many times less expensive than hiring even a single full-time developer.
I feel like rather than trying to change the mindset ("everything must be FREE FREE FREE"), we are trying very hard to find reasons not to use a perfectly good existing solution.
…and yet…
I run a self-funded SaaS business. I regularly pay (sponsor) developers of libraries that my software depends on. These are not large amounts, but they slowly grow over time. Additionally, there are some libraries (Semantic-UI for example) that are critical for me, but have been unmaintained for a while, and I'd gladly pay significantly more, on a regular basis, to have them maintained.
I am pretty sure I am not the only one. The money is there. The problem is in gathering critical mass: both for any single developer, to make a living, and for the entire movement, so that we shift from a culture of "FREE FREE EVERYTHING IS FREE" to a more responsible and sustainable "it's free, but if you depend on it, you better contribute money every month".