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Re:Imitating Human Behaviour with Diffusion Models by naillo on Thursday January 26, 2023 @07:11AM (#34530720)
We're definitely like 5 years from being able to have really realistic NPCs in games. But then probably another 10 until they're actually widespread (RL AI have been able to be incorperated into games for years now but these things are surprisingly slow to be adapted).
Re:Imitating Human Behaviour with Diffusion Models by asdff on Thursday January 26, 2023 @01:26PM (#34536227)
If the game uses voiced npcs that might be trickier. People expect to hear a voice actor not Microsoft Sam.