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Re:Riot: Source code for League of Legends and TFT were exfi... by lwansbrough on Wednesday January 25, 2023 @01:49AM (#34515207)
There’s probably a few metrics you could come up with. I’d be thinking about ways to quantify awareness, then comparing average awareness vs. some distribution near the players’ skill level.

Awareness would be like: average travel distance between combat engagements, % of time fully occluded players receive gaze from a player, etc.

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