That's the point
I won't claim Dev Mode is their solution to hacker, but there seems to be some correlation.
>Most of the piracy scene depends on hackers figuring out how to break security so that they can run [SWEET DEMOS](...) and homebrew apps on it
That's definitely the experience I have with modding scene; piracy is rarely the primary goal. Yes, Dev Mode is a niche feature, but it's a feature appealing to the hacker's niche.
And from what I see, stuff like RetroArch can be run on normal console even without Dev Mode nowadays. Heck, you can play NES games directly in Edge browser without any shenanigans.
Rephrasing:
> You can sideload apps so it's not a vector for piracy
Most of the piracy scene depends on hackers figuring out how to break security so that they can run [SWEET DEMOS](https://www.youtube.com/watch?v=z8JaG6hQVbA) and homebrew apps on it. By saying "yeah mate here, toggle some settings, pay $90, and we'll even help you break the seal" it completely eliminates the drive that most experienced attackers have to actually attack it.
From what I understand there's an informal bounty among the Xbox and Hyper-V teams that increases on a regular basis for unsigned executables on the Xbox One platform.
PS3 Linux was about as useless as PS2 Linux, because the PS3 had only 256MB of RAM. I put Ubuntu Server on one and used it as a Squid proxy server to route P2P traffic through to the university’s college of computing since P2P was blocked in the dorms. For some stupid reason I totally got away with it. PS3 running in one of the research labs 24/7 routing traffic all day.