As for check-out locks. you only had to ask them to do that if they'd requested a lock on the file which was not the default. I hope people weren't doing that too often at your workplace.
https://www.bitquabit.com/post/unorthodocs-abandon-your-dvcs...
One of my fav rants on this subject.
And if you can't merge, you can't branch. And if you can't branch, you need locks.
I think, as other have mentioned, that once you truly "grok" git you begin to understand the elegance and simplicity of the system and how its layered. Ultimately git's use of branch pointers was a way better solution than encoding branch data in the commit itself. To it's credit Mercurial did attempt to rectify this later with bookmarks, but ultimately DVCSs are about branch management, and git has always excelled at it.
Many things in git, are frankly anti-patterns in any other sane versioning system - comitting partial changesets because of the index? gross. Rewriting history and force pushing? absolutely insane.
The fact that I don't have to "grok" mercurial like you need to git is actually a plus. Mercurial can do everything that git does (and more: check out changeset evolution in mercurial, it blows anything you can do with git rebase out of the water) and it doesn't require Ph.D. level knowledge in directed acyclic graphs to do it either.
`git merge --no-ff former-branch` by default includes "former-branch" in the auto-generated merge commit name. When it matters what branch a commit "originated" on, it's very easy to use `--no-ff` (which doesn't rewrite history and won't need any sort of force push!) and most PR tools used to default to that before "rebase" and "squash merge" became some people's favorites because of some weird (in some cases OCD) wish to see SVN-like straight lines only in their commit history.
Linear history is a punchline that ignores the reality of source control. The only truly "linear" history I'm aware of in source control is systems built on patch theory/operational transforms/CRDTs and that form of linear is subject to reordering and still needs explicit merge commits with (implicit) multi-commit dependencies even if there are few stated needs to visualize that as a DAG.
I agree with you, in general it is good to minimize complexity in life, which I why I eliminate rebase workflows and squash merges from mine. I prefer to see the evidence of where merges happened (and they should happen early and often), and graph data structures are very familiar to me as a software developer, including traversing them. (And git offers useful traversal tools such as --first-parent for when you want to view the DAG more like a linear history and ignore some of the noise. There's no reason to artificially simplify the DAG when DAG traversal is easy and accurate.)
Not that I don't do interactive rebases sometimes in local branches, but that I absolutely do not make them a part of any more general workflows. I rather try to avoid rewriting shared history where I can, and I'm happy with DAG navigation tools like --first-parent.
> Not that I don't do interactive rebases sometimes in local branches
I don't have a problem with rebasing in local branches before code review. I just don't allow rebasing once a branch has started code review, and I especially don't allow rebasing in a public integration branch ever.
(I also rarely feel the need to rebase, personally, even in my own local branches. Working in better tools than git in a past life has given me a lot of the discipline I feel that I need to build good commits as I work. I make much more use of the git staging area than I see most devs generally do and use `git add --patch` and `git add --interactive` far more than `git rebase`. `git add --patch` especially is an under-sung hero that I think a lot of junior developers should learn well in advance of rebase.)
Also, I'm just not that bothered by messy histories in code reviews when I review other developers work. If the idea comes across even if the commit messages don't have the greatest narrative flow or are perfect, I'm perfectly fine with that. I make sure all merges are --no-ff and after that I can browse a "clean" history post code reviews with DAG traversal tools such as --first-parent. But that also gives me an opportunity to dig back into the mess months or years later after the code review if I need to research a bug or a regression. That sort of "sewage archeology" isn't "fun" by any means, but the number of problems I've been able to solve with it is high enough I appreciate keeping that mess around in source control. It's source control's job to keep the mess for me and present me pretty views for more regular work. That's why I prefer to trust tools like --no-ff and --first-parent over --squash, because that's what source control is built to do, control old histories messy or not.
I love a code review to consist of lots of small commits. I'm mostly fine if even some of them from developers more junior than me are just named "commit" if they are small.
When I finish the code review I prefer to only `git merge --no-ff`. All those small commits stay in the code history in the exact form they were reviewed under.
If I'm looking at history I'm most often using something like `git log --first-parent`. In my --no-ff integration branch that just shows me an integrated change list (PR list). Git gives me a "straight line" view down the DAG and hides irrelevant information I don't want in that moment like all the small "commit" commits.
If for some reason I find a bug or issue in some code, I may need to drill down into specific small commits including the "commit" commits, and I have that ability because all those commits are still in the DAG.
* Trying to shorten commit history
* Trying to merge feature branches together (main or other feature branches)
* Trying to remove feature branches
None of which are necessary in a lot of development models. If you have that many feature branches that you have to rebase constantly, it doesn't sound like feature branches as a concept are properly understood.
The idea behind feature branching is one of 2 models:
1) either the main branch always works, and development is done in a feature branch, only to be rebased into main when development, testing, and sign off occurred, or
2) serious bug fixes occur outside the main branch, to be re-incorporated back into the main branch once it's been proven to be effective.
The 1st model should only require a rebase when the feature is complete. The 2nd model MAY require a couple of rebasing, dependent on how extensive the bug fixes are, and how fast the main branch is moving along, but not to the point where constant interactively rebasing your branches is the norm.
Whose workflow are you trying to emulate? (followup question: and why?)
I'm amazed how many people who have used SVN or CVS just assume git works like that but with different commands. And, of course, they get very screwed up. (GitHub contributes to this problem, too, with their own set of commands like "forks" and "pull requests" that aren't really a part of git.)
One you understand the Merkle DAG that's at the heart of git, understanding the rest is simple. Yes the commands are named badly, but get past that and it's a great system.
You can't even get a simple gitk-style graph visualization on Github. Which is a website. After so many years, I really think all the blame for developer confusion can be laid at Github's feet.
Arguably they buried it because it isn't actually what people want when they are looking for commit information. I know I've confused many developers by showing them gitk. I've been slowly working on a hypothesis that "subway diagrams" of commits look fantastic (Git Kraken looks great in screenshots) but get in the way of actually getting work done, much less thinking about the git DAG as an important tool beyond just "visualizing branches". (At this point I keep threatening to build a --first-parent based drill-down UI, that would look ugly as all get out in screenshots but might be a joy to actually use, but so far no one has sent me the check to make good on that threat.)
Yes, first-parent and expand would be a good way to view history. Github is a website and should be providing new and interesting ways to view information, not failing to provide even the basic lowest-common-denominator view (the gitk view).
We now have a large selection of tools that allow you to visualize what's going on (I use git-kraken), as well as google for help on doing something that isn't in muscle memory.
But, really, SO MUCH pain and suffering could have been resolved by refactoring the damn commands to something more coherent and consistent. Git people sometimes call this "porcelain"-- which I guess is an apt name because it makes one think of a toilet (but an improvement to a hole in the ground).
it's like tar or rsync or ffmpeg. Yes, it's hard to keep track of all the command line flags etc. but thanks to the internet we don't need to. it's far more useful to understand the underlying concepts.
If the cli "matched up" with a visual way of thinking, for many of us, the cli would become second nature. But it just doesn't match up. It's fugly and needlessly hard to remember and become fluent in at least for us "incompetent" engineers who already have too much to work on.
Also it's foolish to suggest that one of the 21st century's most complex repository management software is just like tar, or rsync. What planet are you from?
Git Kraken is excellent, though Git has a page on various GUIs, many of which are free with no restrictions: https://git-scm.com/downloads/guis
Personally, on Windows I like SourceTree: https://www.sourcetreeapp.com/
Some that have worked with SVN back in the day like TortoiseGit: https://tortoisegit.org/
On *nix Git Cola seems to do the job for me: https://git-cola.github.io/
Then again, the most complex workflow I've worked with was Git Flow and I didn't need anything more advanced than that. Come to think of it, I don't really do rebases often either and mostly just take advantage of squashing commits through GitLab/Gitea and such, when needed.
But hey, that's also valid, using Git in a way where you get version control but mostly keep the technical details out of your way (though Git LFS and certain cases with particular line endings being needed does make you drop down occasionally).
It's almost pure happenstance that Linus's idea of Git being distributed lent itself to the Cloud hosting business model. And the hardest thing to teach is the mental mapping of local and remote refs.
So this isn't just Git being too complicated. It's a confluence of several factors that would never have been possible if Git had never happned.
The problem I have with git us that it's just too complicated. When I'm juggling project complexities and design complexities and implementation complexities, I frequently don't want to have to deal with git too.
I understand how to stage and check in and squash, and branch and merge, and how to manage remotes. But last week I still managed to get a new repo into a state where I couldn't push local changes to github without doing a pull first, and I couldn't do a pull without (apparently) first updating the remote. I had a hard deadline and ended up deleting the repo and starting fresh. Nothing much was lost. I never had this trouble with tfs...
Maybe I'm just not clever enough, but I've never come across a dev tool with as much surface complexity as git.
(Not a git hater. Use it every day. Have had a personal github profile for a decade. Etc etc.)