Re:Ask HN: Anyone doing some absurd stuff after getting laid...
by sason on Tuesday January 24, 2023 @03:28PM
(#34509800)
This is awesome and heavily resonates with me. Specifically this line:
> Sometimes when I get depressed I stop caring for myself, but I'm always good about showing up for others.
What stage of the project are you on? How can I track or contribute? I would love to see this come to fruition.
I'm creating a web-first colony simulation game. I'm inspired by SimAnt, RimWorld, idleRPG, and Tamagotchi. My goal is to establish a strong, daily, mental health hygiene routine which promotes box breathing, gratitude journaling, and improved awareness of my health, fatigue, and motivation.
The game unfolds on an alien world covered in a thick sea of fog and asteroid impact craters. Huge fog waves roam the planet, splash against the crater walls, and continually intrude with frigid moisture. A damaged terraforming satellite orbits the planet and directs its limited energy towards one crater which keeps that crater habitable. There are three entities in the story: an AI powering the terraforming satellite, the consciousness of a biologist uploaded into the satellite's computer, and a fledgling ant colony within the barely habitable crater. The player fills the role of the protagonist, the biologist, and the hostile weather plays the role of the antagonist. The goal is to terraform the planet without throwing it out of balance.
The ant colony simulation runs on ~autopilot similar to idleRPG but with slowly unfolding visuals like 1x speed RimWorld. It's a real-time simulation which "runs" even when the tab is closed, but is only able to be controlled when the satellite orbits overhead and has line-of-sight with the crater. The queen hatches workers, workers expand the nest, navigate the fog, and search for food. The ants lay pheromone trails to food, but every night the fog rolls in and the dew destroys the pheromones which means each day the ants search anew for food. The colony grows optimally given available information, but is not omniscient or even opinionated. The colony will never push itself out of the local maximum of a single crater and struggles with attention due to fog destroying pheromone trails. The biologist assists the colony by providing high-level environmental awareness and opinionated responses.
Each day, the player is asked to show up and check-in at a consistent time. They want to be able to affect their colony as to nurture it, but need to unlock the ability to do so. They begin by engaging with a guided, box-breathing routine while "awakening" the consciousness of the biologist. It's effortful for the biologist to take autonomy from the terraforming AI in the same way waking up is effortful and so the player is guided through that process. Then, the player is greeted with a technophilic UI which provides in-depth stats and charts of their colony and the planet. Based on current and projected resources, the user makes a decision to encourage the colony to push harder or to ease up. This influences whether the colony will push out of a local maximum, but comes at the cost of damaging the health of the ants. The player needs to balance pushing the colony to expand into additional land with tapering their exertion to avoid long-term negative effects. Finally, the player is given an opportunity to self-reflect and journal on the goals and progress of the ants. Gratitude journaling provides a means of keeping attention"on high-value food resources such that the ants don't lose track entirely due to the fog. Non-gratitude journaling (i.e. venting, daily reflections) provide a source of entropy for the weather system of the world.
Overall, my goal is to find a way to be more consistent and diligent in my personal growth and mental health hygiene. Sometimes when I get depressed I stop caring for myself, but I'm always good about showing up for others, so I want to leverage that dynamic to promote continuous self-care. Conversely, when I'm firing on all-cylinders, I tend to think my motivation and determination are limitless, take on significant personal growth goals, and eventually reach a mental breaking point because I never identify a good time to push less hard until I'm mentally unable to do so. So, I would benefit from a visual indication of where I am at on a motivation/determination boom/bust cycle.
I've never really responded well to software that implies I have problems which need fixing. Instead, I do much better when someone tells me a story, I contrast that story to my own, and then I identify personal growth areas through reflection. Instead of creating "yet another mental health / journaling app" I am interested in telling a compelling, sci-fi story where the protagonist struggles due to lack of consistency, self-awareness, and hesitation in pushing hard and resting because I believe telling this story, while providing tools to participate as the story unfolds, is more likely to instill long-term changes in those who participate.