> I don't think an AI freely writing lines within the game is a good idea if the developers want to be certain that it won't ever produce questionable text
On the other hand, there's a plethora of people who are fed up with corporate/legal drones sanitising entertainment media into complete boredom and want a breath of life or 'questionable text'
Also see: Disney tanking previously massively profitable franchises by sanitising and politically-correcting them to the complete disdain of the core fanbases.
Also see: Disney tanking previously massively profitable franchises by sanitising and politically-correcting them
Like what? The Little Mermaid is the only Disney example I can think of that triggered online backlash, and it's not even out yet. Either way, it doesn't matter, since their primary goal is to extend their IP rights.
I doubt that in a few years we will struggle with AI producing "questionable text". There will always be some prompt injections or unforeseen possible inappropriate text generated but I expect we will be easily able to wrangle AI to produce 99.99% appropriate information and the bad generations will just be funny one in a million clips like videos of funny glitches that we have today.
With labor from developing countries, we can achieve that [0].
> I even think players will be able to interact with NPCs via voice (so no more “press square to Dismiss, triangle to Antagonize”).
A button press will always be faster and more reliable. It's clear that outside of VR experiments with control schemes are not very popular (remember Kinect?). It would be a nice optional feature for accessibility, but if it's non-optional I'm not playing that game.