Re:Show HN: Kandria, an action RPG made in Common Lisp is no...
by peebz on Wednesday January 11, 2023 @11:32AM
(#34340321)
That's fascinating, thanks!
Re:Show HN: Kandria, an action RPG made in Common Lisp is no...
by amalgamated_inc on Wednesday January 11, 2023 @01:49PM
(#34342689)
When you write a game for Steam or similar services, do you have to make a specific binary format or follow certain conventions? Or could you basically do anything, in any language, even if it ships with a VM? Could I write a game in Erlang, for example, as long as I have SDL bindings?
You can find more info on the dev process here: https://reader.tymoon.eu/article/413 And the source code for the engine, Trial, and the game, Kandria, are both on our GitHub under Shirakumo.