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Re:Ask HN: What software was used to make 90s cutscenes? by djmips on Tuesday January 10, 2023 @01:11AM (#34321137)
Wavefront's big product AFAIK was called Kinemation. I used it circa 1994 to pre-render sprites using motion captured animations that were captured at a very early studio called BioVision. The game was for the Mega Drive / Genesis. We may have been the first game to do motion capture in this manner (not rotoscoped). IDK?

https://en.wikipedia.org/wiki/Kinemation

BVH format is still floating around. The Biovision motion capture format. I am quite surprised!

https://en.wikipedia.org/wiki/Biovision_Hierarchy

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