Re:10x Editor
by thewebcount on Tuesday January 03, 2023 @01:59PM
(#34236191)
> on Windows
They might want to mention that somewhere on the page. I spent time reading about it only to find out when I tried to download it that it doesn’t support my OS.
"Easy, it's better than all of them!"
Technically better is rarely the thing that makes something able to compete successfully.
Easy, it's better than all of them!
If you're a C++ developer on Windows then I encourage you to simply try it. I run a 32c/64t threadripper so I also don't particularly care about hardware resources. My experience on a custom C++ codebase and Unreal Engine codebase is that 10x is faster and more reliable than VS Code, Visual Studio, and Rider. I haven't tried CLion as Rider is the JetBrains tool for UE.
I agree lack of support for other languages is a bummer. I'm hoping support will be added if the tool takes off. Maybe he ads LSP support, I dunno.
> parsing C++ properly is really hard
I'm genuinely blown away he wrote a custom parser that works. Unreal Engine is big and nasty and full of a kajillion macros. My experience thus far is that 10x handles it like a champ. Better than Visual Studio. And equal or better than Rider. Super super impressive.