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Re:How many layers of UI inconsistencies are in Windows 11? by EMM_386 on Monday January 02, 2023 @12:02PM (#34220277)
> Metro also met a similar demise because it forced a black-and-white, no delimiter UI upon desktop computers.

I recall when they did this to Visual Studio.

They completely removed all colors from all of the icons, making it impossible to pick out one from another and making once familiar icons by color a hunt-and-peck operation to find.

It was all just black and white. Then, due to feedback, they relented and put color back on all the icons.

It was madness.

Re:How many layers of UI inconsistencies are in Windows 11? by anthk on Monday January 02, 2023 @01:35PM (#34221724)
On black and white, first Mac's where like that and people had no issues...
Re:How many layers of UI inconsistencies are in Windows 11? by EMM_386 on Monday January 02, 2023 @03:26PM (#34223190)
I remember :)

The problem with Visual Studio was the sudden removal of color changed people's "muscle memory" on where certain items were on a complex toolbar or menu system. I have no idea who thought that was a good idea, but some design team decided they were going with it, and they did.

When everything suddenly went black and white, it was impossible to quickly distinguish one thing from the next.

They reverted the decision and suddenly all the colored icons came back and it was once again easier to quickly pick things out.

I mean, people freaked out when they changed just the VS Code icon:

https://visualstudiomagazine.com/blogs/data-driver/2017/10/v...